

Note that using the arrow keys is the only way possible to use certain skills with a single keystroke - using WASD always requires a 'double-tap', i.e. RCtrl Interchangeable with the 'use item' key (RMB by default) Right Interchangeable with the 'right' key ('d' by default) Left Interchangeable with the 'left' key ('a' by default) Up Interchangeable with the 'attack' key (LMB by default)ĭown Interchangeable with the 'back' key ('s' by default) P Opens or closes the Skill Book (no item required)Īrrow Keys (only usable while locked on to a target) Target is no longer valid press while sneaking to toggle player-targeting (period) Toggle auto-targeting: when on, next available opponent will automatically be targeted when the current Tab Switches targeting to the next available target X Activate or deactivate Basic Sword Technique's targeting system Gamepad Users: you may want to assign the left and right arrow keys to buttons on your controller, otherwise you may not be able to activate Spin Attack. What this means is if vanilla controls are enabled, you can use either the DSS 'Attack' key, OR the vanilla attack key to perform an attack while locked on to a target, but assigning the LMB to be the DSS 'Attack' key would likely not give you the desired result.
ARCHIMEDES SHIPS 1.8.9 MOD
In the game options menu under control settings for 'Dynamic Sword Skills Keys', you will find all of the key bindings used by DSS DO NOT assign any of these to WASD or LMB / RMB - those are vanilla controls which may be used as alternates to some of the mod keys, provided that the config setting is set to allow skill activation via vanilla controls (which it is by default).

While using Basic Sword Technique to lock on to a target, certain keys become available for use in lieu of using the mouse, although the mouse may also be used and is, in fact, recommended. The default control settings are described below, and may be accessed and changed in the in-game control settings available from the options menu. Keep a lookout for these rare and awesome blades!

Items are now able to grant skills temporarily while held, giving rise to randomized Skill Swords that appear in chest loot throughout the world! Each sword may be of any material, with better materials providing a skill at higher level (though the level is still random) most swords also provide basic sword skill as a backup if the player does not have that skill yet, but not all do. The new Skill GUI, accessible at any time, shows not only your current level but gives detailed explanations of each skill! Now you, too, will know exactly how the skills work, so you never have to guess again. Now with Commands - use them to grant skills to yourself or players on your server!īetter config options let you disable the use of any skill as well as how each orb may be obtained.
ARCHIMEDES SHIPS 1.8.9 HOW TO
Minecraft 1.8.9 is now fully released! Everything should be working 100%, but if you do find a bug, please leave a post here with the crash log and details of how to reproduce it.įull Version Checker support for 1.7.10 and up - see immediately when a new update has arrived! Command: "dssweaponregistry allow|forbid sword|weapon modid:item_name" to allow or forbid items in-game Config: Allow or forbid items as swords or weapons simply by adding modid:item_name to the appropriate DSS config list IMC: Register items as swords or weapons using Inter-Mod Messages so they are recognized by DSS (e.g. Easily customize which items are considered 'weapons' and 'swords':
